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AI Insights · Timothy · January 2022

Top 5 High Fantasy Games on Android in Australia Q4 2021

Discover the performance trends of the top 5 high fantasy games on Android in Australia during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 High Fantasy Games on Android in Australia Q4 2021

During the fourth quarter of 2021, the top 5 high fantasy games on the Android platform in Australia saw varied performance trends in weekly downloads, revenue, and active users. Below, we delve into the specifics of each game's performance, with data sourced from Sensor Tower.

Evony: The King's Return from TG Inc. showed a significant increase in weekly revenue, peaking at around $80K in early December. The game's weekly downloads hit a low of 1.8K in mid-November but rebounded to approximately 5.9K by the end of the year. Meanwhile, weekly active users fluctuated, starting at 18.9K and ending the quarter at 16.8K.

Clash Royale by Supercell experienced a notable rise in weekly revenue, reaching a peak of nearly $48.5K in the week of December 20. Weekly downloads saw a gradual increase, with a peak at 4.4K in early November. The game's weekly active users remained strong, peaking at around 115.8K in late November before slightly declining to 97.5K at year-end.

Gold & Goblins: Idle Merger from AppQuantum saw a significant boost in weekly revenue, particularly in late October, where it reached nearly $19.4K. The game's weekly downloads surged to 8.2K during the same period but later decreased to approximately 2.2K by year-end. Weekly active users followed a similar trend, peaking at 14.8K in early November before settling at around 9K in late December.

Lords Mobile: Last Rise of Qin by IGG.COM had steady weekly revenue, peaking at around $38K in late December. Downloads saw a significant rise in early November, reaching about 4K, and remained relatively stable through the quarter. Weekly active users also increased, peaking at approximately 5.2K in mid-November before slightly decreasing towards the end of the year.

Dragon City: Mobile Adventure from Social Point experienced fluctuations in weekly revenue, peaking at around $16.4K in late October. Weekly downloads remained relatively stable, peaking at about 3.1K in mid-October. The game's weekly active users showed consistency, starting at 43K and ending the quarter at approximately 46.5K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022